Mon, Dec 24, 4:10am by William Brown
Last Updated Tue, Jun 9, 2:04am
Enjoy the Cashman Range of Bonus Features at Two Distinct Games
Cashman Fever II incorporates two different games, each coming with the same mix of added bonus features. Cashman himself is a little yellow round guy, much like a smiley, who wears a top hat and adds various features to both the ‘Rotten Apple’ and ‘Hot Chocolate’ games available. In Rotten Apple you’ll find a variety of fruit symbols, each given their own characters (look out for the evil looking apple). Hot Chocolate features a range of candy symbols, including chocolate bunnies and strawberries covered in chocolate.
Why Give the Cashman II Pokies a Spin?
The Cashman II set up ensures real variety on the casino floor, with the following features:
Known as ‘cashpots’ in this Aristocrat designed gambling machine, there are four levels of wins. The ‘mighty’, ‘mega’ and ‘jumbo’ cashpots become progressively larger, while the ‘Super’ cashpot is your biggest win of all.
The size of the pays for each of the four awards will change based on the amount of credits you play on each spin. If playing for 50, 100 or 150 credits you’ll see the pays for each cashpot rise in line. However, when you play for the maximum 200 credits, the pay-out receives an additional boost, ensuring that you’ll receive the most value at this level.
The ‘Super’ cashpot is seeded at $2,500 when playing the max 200 credits, which is sure to make any session a fantastic one.
To enter the Jackpot game, you’ll need to land the cashpot symbol on all five reels. You’ll now be presented with a screen showing 25 tiles. The tiles act just like a pokie, as the reels will spin with a series of Cashman symbols appearing. When they stop they can reveal cash amounts, additional spins or jackpot symbols. Land at least 2 jackpot symbols to grab the Mighty jackpot, while 12 or more symbols will win the maximum Super pay out.
Whether enjoying Rotten Apple or Hot Chocolate, the games enjoy three added features where Cashman will appear and change things up:
Reel Growth – Cashman will appear above the reels with a hammer and bash one or more of the reels. This will see more symbols squeezed onto the ‘hit’ reels, giving more win opportunities.
Added Wilds – After any spin Cashman may appear and use his magic wand to change any of the lower paying playing card symbols into additional wild symbols.
Duplication – Once again, Cashman works his magic! He will appear and cast a spell on one of the symbols with his magic wand. After setting the symbol on fire, this same symbol will duplicate across a number of positions on the reels.
Whether playing Rotten Apple or Hot Chocolate, both of the games play out on a 5×4 reel set up (unless of course Cashman comes along and adds the ‘reel growth’ feature). The game enjoys the all-ways winning system meaning wins are yours when lining up symbols on consecutive reels from left to right.
While the features within the game remain the same, the two base games have distinct feels. Those with a sweet tooth might want to enjoy Hot Chocolate, while the healthier option might be Rotten Apple, even if it doesn’t sound too appetising. During either game, Cashman appears and adds character to the games, giving the visuals a nice boost.
Cashman Fever II is an interesting pokie concept. With two base games in one, you can choose your favourite or switch regularly between the two. You can be sure whichever game you play that Cashman will come along and give you a boost. The reel growth, added wilds and duplication are regular rewards designed to give you added boosts – random boosts are always nice. With four progressive ‘cashpots’ too, you’re only ever a spin away from adding a sizable chunk to your bankroll.